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Big Luna Sculpt day 26 by bigponymac Big Luna Sculpt day 26 by bigponymac
I ALMOST carved too deep.

After I carved out both pupils, I went back and poked at them with my finger to test how thick the clay was. The right eye was fine (her right, your left) but the left one caved in a little, so I had to do the one thing I didn't want to do. I had to cut a hole in her head so I could add clay to the inside at the weak spot.

The last three pictures were taken after I fixed the eye and repaired the access hole. You can hardly even tell I cut a hole in her noggin. I also did some more work on the nose. I added a little bit of clay to the front to round it out some. It was still too geometric for my tastes. I even started to define the mouth some.

Now that I've got the pupils about where I want them, I can start worrying about the horn. From the looks of these photos, it seems I need to reshape the eyes a little. One looks different from the other. Everything will come together eventually.
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:icontelepathicfox098:
telepathicfox098 Featured By Owner May 6, 2012  Hobbyist Traditional Artist
so cute
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:iconchris12595:
chris12595 Featured By Owner Apr 18, 2012
so whats that "access hole" for? 0_0
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:iconbigponymac:
bigponymac Featured By Owner Apr 18, 2012  Hobbyist General Artist
I had to make it I could stick my hand down in there to add clay to the inside where it was too thin.
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:iconthanos-san:
Thanos-san Featured By Owner Apr 18, 2012  Hobbyist Writer
Sweet Luna's moonrocks, this is /awesome/!
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:iconthorhauge:
Thorhauge Featured By Owner Apr 17, 2012
I can't wait to see how you will tackle her mane and tail.
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:iconsetosora:
SetoSora Featured By Owner Apr 17, 2012  Hobbyist Digital Artist
I really like seeing these pictures of your progress. I can't wait to see what the final version looks like :D
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:iconmeme00:
Meme00 Featured By Owner Apr 17, 2012  Hobbyist
very nice !:w00t:
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:iconhaissan:
Haissan Featured By Owner Apr 16, 2012
Eye lids, she needs them
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:iconbigponymac:
bigponymac Featured By Owner Apr 16, 2012  Hobbyist General Artist
Don't rush me. I'll get to them when I get to them. lol
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:iconhaissan:
Haissan Featured By Owner Apr 16, 2012
ah, wasn't meaning to rush, I kinda just ended up triple posting without really looking at the order, I started out in my messages and ended up over doing it with this particular comment...

sorry
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:iconbigponymac:
bigponymac Featured By Owner Apr 16, 2012  Hobbyist General Artist
It's fine. I didn't take it the wrong way. :)
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:iconforsakenchilli:
ForsakenChilli Featured By Owner Apr 16, 2012
I have just one question.
I noticed this on your other works, but I finally got curious enough to ask: why do you carve out the pupil of the eye and not the white of the eye? I only ask because if you end up doing something like a felt or paper cutout then I notice that it usually looks better when you create depth by having the eye's highlights on top followed by the the pupil and then the white (if that makes any sense at all). Basically, how come you indent the pupil rather than the white?

Other than my confusion with that, this is shaping out to be great!
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:iconbigponymac:
bigponymac Featured By Owner Apr 16, 2012  Hobbyist General Artist
The pupil and the iris (I know I haven't carved out the iris in any of my pieces but I've been doing a little research so I can better answer your question) are indented because they are darker than the rest of the eye. Usually the darker someone's eyes is, the deeper they are carved out. This creates shadows and makes it seem that they are a darker color than the rest of the surrounding areas.

Yes, it does look better if you have the pupil and the iris on top of the eyewhite when making a paper cutout or something similar, but you're not having to deal with shadows because it is a flat 2D image. Sure you can add the shadows and highlights, but they are still in a 2D environment. The game changes when things go 3D. Instead of using lines and shapes to define your forms, you have to use shadows to define them.

I can only think of one instance where I might carve out the eyewhite. Let's say you have a black eye with a red iris and and even brighter pupil. I'd probably carve out the eyewhite leaving the iris and pupil at a higher depth if that makes sense.

I hope this answers your question.
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:iconforsakenchilli:
ForsakenChilli Featured By Owner Apr 17, 2012
Oooh, that makes a lot of sense. Honestly, it's pretty cool. I probably never would have thought of something like that. This makes me want to go and check other sculptures I've seen to see if they do the same thing (I only ever really noticed this on yours. Mainly because the eyes are so big :P).

Thanks for getting back to me so quick too, I really appreciate it. Your work has really made me want to start learning how to sculpt.
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:iconbigponymac:
bigponymac Featured By Owner Apr 19, 2012  Hobbyist General Artist
Glad I could have been some help and I'm glad I could have been a little inspiration for you. :)
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:iconrainbowdashforever3:
RainBowDashForever3 Featured By Owner Apr 16, 2012
You were right about the carving thing! It really does give the effect your teacher person was talking about!

This is coming out very nicely though!
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:iconhaissan:
Haissan Featured By Owner Apr 16, 2012
she's shaping up quite well, although are you really going for a smile? the one you have posted carries the benevolent smile... I would have seen hers as more of the I smile because I am amused type
or i am satisfied with myself... perhaps the mouth should be the last thing you touch up, making it the culmination of what you feel in finishing your statue
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:iconbigponymac:
bigponymac Featured By Owner Apr 16, 2012  Hobbyist General Artist
I think the benevolent smile the kind of smile I want her to have. Not sure why, but that's how I'm seeing it in my head right now. I could play around with other expressions, but there's only so much I can do without getting the eyes involved.

I could wait until the end to finish the mouth, but I feel like it's one of those things I need to work on a little each day. I also need to make sure the anatomy of the smile works with the anatomy of the nose. I think it'd be a lot easier to do that when I don't have things like the mane and horn distracting me or throwing off my vision.

But I don't know. I'm no where near finished with anything so there's no telling what's going to happen. I could go in tomorrow, look at it, hate it, and completely change her expression.
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:iconhaissan:
Haissan Featured By Owner Apr 16, 2012
Oh I for got this one, to add to the one below

[link]

shelltoontv compiled several facial expressions

my biggest angle is Luna's facial expressions are heavily influenced by her eye lids she has very large eyes in comparison to celestia, I think they would be a most useful tool in conveying her facial expression to being less blank
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:iconhaissan:
Haissan Featured By Owner Apr 16, 2012
you're right, although I must point out my personal love for her amused smile in [link]

mind you I know her mouth is full, then again there is the [link] by sirponylancelot

and this is a capture too [link]

I think you may have to make some adjustments to the eyes, if only to put eye lids on as she puts her lids at rest when she is truly smiling.
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:iconbigponymac:
bigponymac Featured By Owner Apr 16, 2012  Hobbyist General Artist
This kind of a reply for both of your comments.

Body language plays a big part in most of those expressions as well as the eyelids. I'm kind of stuck with what I have right now so her expression will have to be subtle or I'll have to find one that fits with her current pose. OR I'll just let Luna decide. lol

I'm definitely going to have to make adjustments to the eyes. I'm just taking it a little bit at a time.
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:iconblackout-comix:
Blackout-Comix Featured By Owner Apr 16, 2012
You ALMOST dug too greedily and too deep, and you ALMOST awoke something in the dark.
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:iconbigponymac:
bigponymac Featured By Owner Apr 16, 2012  Hobbyist General Artist
Not going to lie, it was kind of creepy looking into that hole. lol
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